Gold: 150 0
Base
Enemy
Victory!
New unit unlocked!
Defeat!

How to Unlock Units

Start with the basic Soldier unit (20 gold)

Win a battle to unlock the Archer unit (50 gold)

Win another battle to unlock the Knight unit (100 gold)

Win yet another battle to unlock the Wizard unit (150 gold)

Press 'H' again or click X to close this help window

How to Play

Basic Controls:

Units:

Game Information

The World of Battle Guys

In a realm where magic and might clash endlessly, two ancient castles face each other across a contested battlefield. The Blue Kingdom, defenders of peace and prosperity, stand resolute against the forces of the Red Legion, who seek to spread chaos and destruction.

For centuries, these opposing forces have engaged in tactical warfare, each side commanding unique warriors and wielding powerful magic. The battlefield between them has become a legendary ground where heroes rise and fall, where mighty wizards cast their spells, and where the fate of the realm hangs in the balance.

As commander of the Blue Kingdom's forces, you must utilize your strategic wisdom to deploy your units effectively, unlock powerful new allies, and ultimately triumph over the relentless Red Legion.

Player Units

Soldier (20g)

Health: 70

Damage: 15

Speed: Normal

Trained in the prestigious Blue Kingdom Military Academy, these loyal warriors form the backbone of your army. Each soldier takes a sacred oath to protect the realm, equipped with enchanted blue armor that resonates with their unwavering spirit.

Fencer (80g)

Health: 90

Damage: 30

Speed: Fast

Special: 40% Dodge Chance

Masters of the blade, these agile warriors have trained in the ancient art of sword dancing. Their fluid movements and lightning-fast reflexes allow them to dodge incoming attacks with graceful precision, making them formidable duelists on the battlefield.

Archer (50g)

Health: 45

Damage: 20

Range: Long

Members of the legendary Azure Bowmen, these skilled marksmen train in the mystical Moonlight Forest. Their arrows are blessed by ancient magic, allowing them to strike with supernatural accuracy.

Knight (100g)

Health: 150

Damage: 40

Speed: Slow

The elite Royal Guards of the Blue Kingdom, these knights undergo decades of training while wearing increasingly heavy enchanted armor. Their exceptional strength and resolve make them nearly unstoppable on the battlefield.

Wizard (150g)

Health: 80

Damage: 35

Speed: Medium

Graduates of the Crystal Tower Academy, these master spellcasters have devoted their lives to studying the ancient arts. Each wizard carries a staff infused with pure celestial energy, channeling powerful battle magic.

Goblin (75g)

Health: 60

Damage: 25

Speed: Fast

Once enemies of the Blue Kingdom, these reformed goblins pledged allegiance after being shown mercy and kindness. Their natural agility and cunning now serve as valuable assets to your forces.

Old Man (200g)

Health: 300

Damage: 60

Speed: 1.2

Once the Grand Master of the Crystal Tower Academy, this ancient sage now fights on the frontlines. His years of combat experience and mastery of ancient fighting techniques make him one of the most formidable warriors in the Blue Kingdom. He has a unique ability to empower nearby allies, enhancing their strength in battle.

Alien (175g)

Health: 120

Damage: 45

Speed: Fast

Special: Rapid-fire laser shots

A mysterious visitor from beyond the stars who allied with the Blue Kingdom after witnessing their noble cause. Armed with advanced technology, this alien warrior's laser weaponry proves devastatingly effective against the forces of darkness.

Derpbot (125g)

Health: 200

Damage: 45

Speed: Fast

A mysterious mechanical warrior that combines ancient magic with advanced technology. Originally created by an unknown civilization, these automatons were discovered dormant in ancient ruins. While the enemy forces managed to corrupt some derbbots to their cause, the Blue Kingdom has learned to reprogram captured units to fight for justice.

Mini Derpbot (50g)

Health: 60

Damage: 20

Speed: Fast

A smaller, more agile version of the standard derpbot. While not as durable as their larger counterparts, these nimble mechanical warriors make up for it with increased speed and maneuverability. Perfect for quick strikes and harassment tactics.

Red Plumber (150g)

Health: 100

Damage: 25

Speed: Fast

Special: Spawns Green Plumber companion, both can jump over enemies

A skilled adventurer known for his acrobatic abilities and loyal partnership with his green-clad companion. Together, they use their incredible jumping skills to overcome any obstacle in their path.

Green Plumber (Companion)

Health: 90

Damage: 20

Speed: Very Fast

Special: Can jump over enemies

The loyal companion to the Red Plumber, slightly more timid but equally skilled. His jumping abilities and unwavering dedication make him an invaluable ally in battle.

Mushroom (65g)

Health: 80

Damage: 30

Speed: Fast

These curious fungal warriors bounce into battle with surprising agility. While not the strongest unit, their speed and resilience make them effective scout troops for both armies.

Hammer (90g)

Health: 110

Damage: 35

Speed: 1.5

Special: Powerful swing attack with bonus damage

Trained in the ancient art of hammer combat, these warriors wield massive hammers enchanted with earth-shaking power. Their mighty swings can devastate multiple enemies at once, making them excellent front-line fighters.

Zombie (0g)

Health: 90

Damage: 25

Speed: 1.2

Special: Converts defeated enemies into zombies

These shambling undead warriors possess the uncanny ability to spread their affliction to those they defeat in battle. When a zombie defeats an enemy unit, that unit rises again as a new zombie, slowly building an unstoppable horde of the undying. Their very presence strikes fear into the hearts of both armies.

Enemy Units

Evil Wizard

Health: 200

Damage: 15

Special: Spawns Skeletons

Corrupted former members of the Crystal Tower Academy who were seduced by forbidden magic. These dark sorcerers can raise the dead to fight alongside them, making them particularly dangerous foes.

Skeleton

Health: 40

Damage: 10

Speed: Medium

The reanimated remains of fallen warriors, bound to serve the Evil Wizards. Though individually weak, their numbers can quickly overwhelm the unprepared.

Rock Boss

Health: 500

Damage: 50

Speed: Very Slow

Ancient guardians awakened by the Red Legion's dark magic. These massive animated boulders were once part of the mountain that housed the oldest temples of the realm. Now corrupted, they serve as devastating siege weapons.

Enemy Soldier

Health: 70

Damage: 15

Speed: Normal

The frontline troops of the Red Legion, these corrupted warriors have pledged their souls to dark powers. Their crimson armor is forged in the fires of chaos, and they fight with ruthless determination.

Enemy Fencer

Health: 90

Damage: 30

Speed: Fast

Once noble duelists who fell to the temptation of forbidden combat techniques. These corrupted fencers now use their exceptional skills to serve the Red Legion, their movements unnaturally swift and deadly.

Enemy Knight

Health: 150

Damage: 40

Speed: Slow

Former champions of justice who have fallen to darkness. Their once-gleaming armor is now stained with the corruption of the Red Legion, and they use their considerable martial prowess to crush all who stand in their path.

Derpbot

Health: 200

Damage: 45

Speed: Fast

A corrupted version of the mechanical warriors that now serve the Red Legion. These derpbots have been reprogrammed to fight against the Blue Kingdom, utilizing their advanced technology to unleash devastating attacks.

Mini Derpbot

Health: 60

Damage: 20

Speed: Fast

A smaller version of the derpbot, these units are quick and agile, making them difficult to hit in battle. Their speed allows them to flank enemies and strike at weak points.

Mushroom

Health: 80

Damage: 30

Speed: Fast

Agile fungal warriors that bounce into battle with surprising speed. They are known for their resilience, making them effective scouts on the battlefield.

Zombie

Health: 90

Damage: 25

Speed: 1.2

Once the citizens of the fallen kingdom, these slow-moving undead creatures now serve the Red Legion. Their relentless march toward the enemy can easily overwhelm unprepared defenses.

🔨 Planned Updates